I am Ludo Mathijssen from The Netherlands, a born designer and creator of spatial designs. At an age of only six years old I took my first step into the world of design. I came in contact with a former architect, who teached me how to transform my sketches of houses into perspective views. This was my first substantial engagement with spatial design, the starting point of what was to become my longing. I grew beyond perspective drawing and conversed into Sketchup.
Where most children we’re playing Sims, I was playing Sketchup. Everything I saw became an object of inspiration that I could transform into a design. A threedimensional puzzle became a futuristic villa, a leaf became a human shelter and a cliff became my future house. Sketchup became my entrance to the creative world of spatial design.
When I reached the proper age for university I intended to expand my skills beyond Sketchup and design. I went to the university of civil engineering to specialize in architecture. Here I broudened my technical & theoretical skills. I participated in lectures about construction, technical design, site management, arcitectural history, transformation, repurpose and building decree.
Although the information was useful and important, it took my mind away from my true philosophy of spatial design. My focus shifted to ethical architecture in which everything creative could be wrong -and that what was truly important was forgotten. As Joseph Chilton Pearce states: “To live a creative life, we must lose our fear of being wrong” To get back to the world of creative design ‘that I knew from my early childhood’ I decided – after two years of civil engineering – to quit and take another direction.
This step took me to the university of the arts, where I am currently ensuing “Spatial Design”. Here the true philosophy of spatial design returns to the vanguard. Site specific design, life-changing meta-conceptual ideas or small interventions, creativity and innovativity take the lead. Projects are addressed methodicly. Through theoretical, practical, technical and creative research ‘with a head-on attitude’ different perspectives are established. These perspectives are crossreferenced and compared, untill a conceptual idea is born. Because of the head-on & creative approuch, distinct perspectives are being discovered, which leads to peculiar concepts, interpretations and outcomes to a problem. Creative and innovative thinking is becoming vital. Spatial design -at the university of the arts- is on the foreground of this shift. It looks at spatial design through new glasses, leaving -if necesarry- the old ethics behind. as John Emmerling states; “Innovation is creativity with a job to do”.
My place within the world of spatial design focuses on conceptual movements and designs. For me conceptual design is a tool to refer and address a narrative or problem.Here the conclusion is more important than the exact visual design. It’s exact goal is -above all- to implychange & movement within society. The outcome of a concept is never certain, it’s lead by extensiveresearch in and outside the borders of a project. It can lead to true architectural designs, meta-based concepts, architectural products, installations or interventions. By all means it leads to something that is eventually essential. With a visual work method the concept, the narrative and the problem are made visual to the public.
This is done by a wide toolset reaching from illustration, animation, photoshop, moviemaking,3d modelling, rendering – to one on one designs, intervention’s and installation’s.With these visual tools the narrative and the concept merge into a visual presentation, that speaks for itself.
As I have left the old ethics partly behind, there is room to treasure my own. In my estimation an innovative & creative designer needs his own ethics, it’s own manifest. As a student I am still discovering my personal manifest, however i’ve always been driven by the human value within spatial design. As Frank Lloyd Wright states: “All fine architectural values are human values, else not valuable”. In my opinion spatial design has shifted to a statement on convenience rather than human value and pride. My focus directs to this value, by making spatial design perceptable & cogent to human worth.